-fixed gmaul
-fixed some item helms, like hoods would show some hair through the hood.
-finally added the edgeville trapdoor, added some npc's there also, and moved vannaka to the appropriate spot.
-configured many npc's to appropriate animations.
-IMPLEMENTED NPC clipping! npc's no longer noclip!
-added many gates that are around
-working on smithing, smelt 5, 10 work now.
-added spirit shields, sigils, and holy elixir.
-added full spirit shield making, holy elixir on spirit shield forms a blessed spirit shield, then blessed spirit shield on any sigil forms that spirit shield (ex. divine)
*for attaching the sigils you need a hammer in the inventory
*90smith required to attach the sigil to the blessed spirit shield